WIP Music for

×About Befallen Fate

Befallen Fate is an action RPG project by Flawestruck that may or may never get finished. A passion project, if you will. She is my best friend and girlfriend, and I thought it'd be fun to compose some music for her ideas so far.

It's being worked on in Unity. I figure worst case, if the game is never completed, there'll be a soundtrack for it.

In the future, she may share WIP stuff publicly... so I won't look like someone creating fake people as an excuse to make VGM for a game that doesn't exist...

Anyways, thanks for having a look or a listen or whathaveyou. I hope to update this page with new and updated tracks as time goes on. It's an RPG after all, it needs a comical amount of music.

Go back to root landing page

A Stony Refuge of Warmth (House Glace)
(07-25-25)
×A Stony Refuge of Warmth (House Glace)

A theme for the indoor castle town of House Glace, as named by its nearly-dead royal line. It exists in a bitterly, deathly cold region and its inhabitants are effectively stuck there without the assistance of magic, which isn't a commonality.

The party is only able to go there through their abilities, visitors are incredibly rare.

I am unsure if there will be day/night variants at this point in time.


Bustle on the Backs of the Gifted (Electric Town)
(07-25-25)
×Bustle on the Backs of the Gifted (Electric Town)

Almost unfittingly Bully-esque, but it ended up working out. Currently labeled "Electric Town", it will likely be the night theme to this town that will eventually have a name.

Said town is powered by magic slaves underground, and has a bustling nightlife culture under its dark origins. Yes, casinos.


Fighting for the Answers (Taiga Battle)
(09-13-25)
×Fighting for the Answers (Taiga Battle)

Another very old composition that got finished for the most part a few years back... with the intent of being on a "new" Amber of the Land album that never manifested.

I've reworked it as a battle theme for Taiga, the third playable character in the game's campaign.


Labyrinthine Gem (Eauvoleur Day)
(07-25-25)
×Labyrinthine Gem (Eauvoleur Day)

A daytime theme for Eauvoleur, the first town in the game. The town name simply means "water thief" because it exists in a desert region with little water- and what little water there is, they take for themselves.

It has a residential district that is notably... labyrinthine. It's a mostly peaceful town.


Pt. 3 - Dissipation (Maneki vs. Taiga)
(07-25-25)
×Pt. 3 - Dissipation (Maneki vs. Taiga)

Boss battle music for a major story event between party members. A weird mix of my own usual style with that weird neoclassical bent certain JRPG composers tend to lean toward.


This Means Goodbye (Keahi Battle)
(08-24-25)
×This Means Goodbye (Keahi Battle)

This is a very old composition that recently got finished with the intent of being the closer to an "Amber of the Land" re-release (as a bonus track).

However, my inner muse told me it should be the battle theme for Keahi when she takes over player character duties midway through the story. Flawestruck agrees.